Hover over lineup rows to highlight trajectory. Click pin to lock.
FromSmokeFlashMolotovHE
All Lineups
Main Smoke
Smoke Teasy
T Spawn→Main
Stand at T spawn and throw a smoke straight down main corridor. Blocks CT vision and allows team to advance.
Use Case: Control main during rounds
A Site Smoke
Smoke Tmedium
A Main→A Site
From A main, throw a smoke onto A site. Blocks CT defenders and facilitates site take.
Use Case: Secure A site entry
Backsite Smoke
Smoke Thard
A Main→A Backsite
Throw a smoke that bounces onto A backsite area. Requires precise aim.
Use Case: Cover A backsite during takes
Pedestal Smoke
Smoke Tmedium
Main→Pedestal
From main area, throw a smoke toward pedestal structure. Blocks CT positions.
Use Case: Block pedestal players
Mid Smoke
Smoke Tmedium
T Spawn→Mid
Throw a smoke to control mid passage. Prevents CT rotations through middle.
Use Case: Cut off CT mid rotations
B Site Smoke
Smoke Tmedium
B Entrance→B Site
From B entrance, throw a smoke onto B site. Allows safe entry.
Use Case: Secure B site entry
A Site Flash
Flash Tmedium
A Main→A Site
Throw a flash into A site. Blinds defenders before aggressive push.
Use Case: Flash A site defenders
Main Flash
Flash Teasy
Main Entrance→Main
From main entrance, throw a flash down main. Blinds CT main players.
Use Case: Blind CT main positions
B Flash
Flash Thard
B Entrance→B Site
Throw a flash into B site from entrance. Blinds B defenders.
Use Case: Flash B defenders during executes
A Site Molotov
Molotov Tmedium
A Main→A Site
Throw a molotov into A site to deny space and force rotations.
Use Case: Create space on A site
B Site Molotov
Molotov Tmedium
B Entrance→B Site
Throw a molotov into B site. Denies positions for CT defenders.
Use Case: Deny space on B site
Main Molotov
Molotov CTeasy
Mid→Main
From mid, throw a molotov down main. Damages and pushes back T players.
Use Case: Control main from CT side
Main HE
HE CTeasy
CT Spawn→Main
From CT spawn, throw an HE down main. Damages advancing T players.
Use Case: Trade damage on main
A Main HE
HE CTmedium
A Site→A Main
From A site, throw an HE toward A main. Damages T players during executes.
Use Case: Punish A executes
B HE
HE CThard
B Site→B Entrance
From B site, throw an HE toward entrance. Damages incoming T players.
Use Case: Punish B site takes
Lineup Practice Tips
1
Start with Easy Lineups
Begin with easy-difficulty lineups that require minimal positioning. These give you quick utility coverage and build muscle memory for consistent throws.
2
Use Private Servers
Load a private match with cheats enabled. Use sv_infinite_ammo 1 and give yourself grenades to practice each throw repeatedly until consistent.
3
Learn Both Sides
Master T-side executes and CT-side retake lineups. Knowing both sides makes you a more versatile and valuable teammate in competitive play.
4
Coordinate with Teammates
Many lineups are most effective when combined with other utility. Practice timing your throws with teammates for synchronized site executes.
5
Track Your Progress
Use the checkboxes on each lineup to mark which ones you have mastered. Aim to learn all easy lineups before moving to medium and hard difficulty.
Frequently Asked Questions
What are the best smokes for Ancient?
The best smokes on Ancient are those that cut off CT rotations and block key angles. Check the "Smokes" filter to see all smoke lineups. Prioritize easy and medium difficulty ones first.
How do I practice these lineups?
Jump into a private match or deathmatch server, and practice each lineup multiple times until you can execute it consistently. Start with easy difficulty lineups before advancing to harder ones.
What side should I use these lineups from?
Each lineup is labeled with "T" or "CT" side. T side lineups are for attacking executes, while CT side lineups are for retakes and defense. Use the side filter to find what you need.
How do I use the difficulty rating?
Easy lineups can be learned in minutes and are very forgiving. Medium requires more practice. Hard lineups need precise positioning and timing. Start with easy lineups in competitive.
Why are some lineups on Ancient different from other pro lineups?
Lineups can be executed from multiple positions with slight variations. These are commonly-used versions. Once you master these, you can experiment with alternative approaches.
[{"name":"Main Smoke","type":"smoke","side":"t","from":"T Spawn","to":"Main","difficulty":"easy","description":"Stand at T spawn and throw a smoke straight down main corridor. Blocks CT vision and allows team to advance.","useCase":"Control main during rounds"},{"name":"A Site Smoke","type":"smoke","side":"t","from":"A Main","to":"A Site","difficulty":"medium","description":"From A main, throw a smoke onto A site. Blocks CT defenders and facilitates site take.","useCase":"Secure A site entry"},{"name":"Backsite Smoke","type":"smoke","side":"t","from":"A Main","to":"A Backsite","difficulty":"hard","description":"Throw a smoke that bounces onto A backsite area. Requires precise aim.","useCase":"Cover A backsite during takes"},{"name":"Pedestal Smoke","type":"smoke","side":"t","from":"Main","to":"Pedestal","difficulty":"medium","description":"From main area, throw a smoke toward pedestal structure. Blocks CT positions.","useCase":"Block pedestal players"},{"name":"Mid Smoke","type":"smoke","side":"t","from":"T Spawn","to":"Mid","difficulty":"medium","description":"Throw a smoke to control mid passage. Prevents CT rotations through middle.","useCase":"Cut off CT mid rotations"},{"name":"B Site Smoke","type":"smoke","side":"t","from":"B Entrance","to":"B Site","difficulty":"medium","description":"From B entrance, throw a smoke onto B site. Allows safe entry.","useCase":"Secure B site entry"},{"name":"A Site Flash","type":"flash","side":"t","from":"A Main","to":"A Site","difficulty":"medium","description":"Throw a flash into A site. Blinds defenders before aggressive push.","useCase":"Flash A site defenders"},{"name":"Main Flash","type":"flash","side":"t","from":"Main Entrance","to":"Main","difficulty":"easy","description":"From main entrance, throw a flash down main. Blinds CT main players.","useCase":"Blind CT main positions"},{"name":"B Flash","type":"flash","side":"t","from":"B Entrance","to":"B Site","difficulty":"hard","description":"Throw a flash into B site from entrance. Blinds B defenders.","useCase":"Flash B defenders during executes"},{"name":"A Site Molotov","type":"molotov","side":"t","from":"A Main","to":"A Site","difficulty":"medium","description":"Throw a molotov into A site to deny space and force rotations.","useCase":"Create space on A site"},{"name":"B Site Molotov","type":"molotov","side":"t","from":"B Entrance","to":"B Site","difficulty":"medium","description":"Throw a molotov into B site. Denies positions for CT defenders.","useCase":"Deny space on B site"},{"name":"Main Molotov","type":"molotov","side":"ct","from":"Mid","to":"Main","difficulty":"easy","description":"From mid, throw a molotov down main. Damages and pushes back T players.","useCase":"Control main from CT side"},{"name":"Main HE","type":"he","side":"ct","from":"CT Spawn","to":"Main","difficulty":"easy","description":"From CT spawn, throw an HE down main. Damages advancing T players.","useCase":"Trade damage on main"},{"name":"A Main HE","type":"he","side":"ct","from":"A Site","to":"A Main","difficulty":"medium","description":"From A site, throw an HE toward A main. Damages T players during executes.","useCase":"Punish A executes"},{"name":"B HE","type":"he","side":"ct","from":"B Site","to":"B Entrance","difficulty":"hard","description":"From B site, throw an HE toward entrance. Damages incoming T players.","useCase":"Punish B site takes"}]