Ancient
An interconnected map with Mayan temple ruins and lush vegetation. Ancient rewards map control, utility efficiency, and understanding rotation timings for smart strategic team play. Practice your utility throws with our Ancient lineups guide, or load up a practice config to drill positions offline.
InterconnectedMap ControlRotationsActive Duty
All Callouts 18 positions
CT Side 10
A Site First bombsite in the temple area. Multiple entry points require wide defense.
A Main Main corridor to A site. Primary defensive hold position.
Donut Circular structure near A site. Key crossfire position.
Elbow Elbow turn near A site. Critical angle for defenders.
CT Spawn CT starting area. Central rotation position.
B Site Second bombsite in lower area. Natural chokepoint defense.
B Main Main approach to B site. Primary B defense position.
Ramp Ramp area near B site. Elevation for defense.
Cave Cave passage connecting CT to B area. Rotation path.
Cubby Small cubby near sites for sneaky defensive positions.
T Side 6
T Spawn T starting area with paths to both sites.
Mid Central area. Crucial for map control.
Alley Alley from T spawn toward A. Primary A approach.
Jungle Vegetation area near mid. Cover during mid fights.
Water Water channel area. Alternative route.
Side Path Side path toward B. Alternative B approach.
Mid Control 2
Mid Control Central contested area. Winning mid opens options.
Temple Temple structure in mid. Landmark and cover.
Strategies
T Attack
A Main Execute
Push A main with smokes for donut and elbow. Flash site for entry.
B Ramp Stack
Stack B main with utility. Molly ramp and smoke cave for safe take.
Mid Split
Take mid control, rotate to whichever site shows weakness.
CT Defence
Cave Hold
Aggressive cave position for info. Fall back on utility.
Tactical Tips
- Control mid early. Winning mid on Ancient opens significant site flexibility.
- Cave rotations are predictable. Punish slow CT rotates through cave.
- Utility coordination is essential. Stacked executes work best on Ancient.
- Learn donut smokes. Controlling donut area is key to A site attacks.
- Play patient defaults. Information gathering before committing wins rounds.
Frequently Asked Questions
- What are the key callouts on Ancient?
- Ancient has 18 major callout positions organized across CT side, T side, and mid areas. Learning these callouts is essential for team communication during competitive matches.
- How should CTs defend Ancient?
- CT defense on Ancient should focus on playing tight angles, gathering early information with utility, and rotating based on T-side executes. Crossfire setups and controlled aggression help maintain site control.
- What is the best T-side strategy for Ancient?
- The best T-side approach depends on your utility and team coordination. Default setups that gather information before committing to a site are generally safest. Fast executes work best when you have full utility.
- How important is mid control on Ancient?
- Mid control is crucial on Ancient as it provides rotation options and map control for both sides. Teams that control mid gain significant strategic advantage in round planning.
- What utility should I prioritize on Ancient?
- Prioritize smokes for key choke points, flashbangs for entry support, and molotovs for clearing common positions. Full utility on Ancient typically costs around $1000-1500 per player.